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vbsms+ v3.1 Released
07-01-2009 05:19 PM vbsms+ v3.1 Released
olaf
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Posts: 1
Joined: Jul 2009
Post: #1
vbsms+ v3.1 Released


I saw there was a demand for TAS-capable SMS/GG emulators, so I figured I'd take a whack at it. I went a different route with rewinding and resuming recording through save states. Rewinds are saved forever until you clear them yourself on a per game basis. Here's the change log and there was also a new contributor, benryves of Cogwheel. Oh yeah, it passes ZEXALL now thanks to brom. Smile

- added various fixes to the vdp, including horizontal sprite zooming [benryves]
- added 3d disabling for games that are supposed to use the segascope 3d glasses [olaf]
- added dx7vb.dll to the source's zip for compiling on windows 7 [olaf]
- added the load rom shortcut key in full screen mode [olaf]
- added a compatibility hack for '[bios] alex kidd in miracle world (korea)' [olaf]
- added slow motion throttles (50%, 25%, 12%, 6%, and 3%) [olaf]
- added rewinding (works with movie states and saves at an interval of 1 second) [olaf]
- added 'reset and record' option for movie states [olaf]
- added a play time pop up window to the end of movie playback [olaf]
- added resuming recording from a save state [olaf]
- removed a bug in handling of game gear rom filenames [olaf]
- removed the disabling of gg's border [olaf]
- removed the gg's start button in sms mode and removed sms's pause button in gg mode [olaf]
- removed the sms's second input in gg mode [olaf]
- removed a bug with rapid fire in gg mode [olaf]
- removed a bug that did not allow pc gamepad input during movie recording [olaf]
- removed the sms's region code in gg mode [olaf]
- removed the bugs in the z80 core which now allow vbsms+ to pass the zexall test [brom]
- removed a bug when you tried to play a movie while already recording [olaf]
- removed a bug where movie states were using the save state slot number [olaf]
- removed avi recording (there was no sound and i never planned on working on it) [olaf]
- changed some sound code around and now it sounds better [brom]
- changed default window size to 2x and default full screen size to 640x480 [olaf]
- changed the region submenu around (now with proper pal/ntsc modes too) [olaf]
- changed the gg to its proper speed (always ntsc mode) [olaf]
- changed some other menus/submenus around [olaf]
- changed "fast forwarding" to 'no throttle' [olaf]
- changed sprite limiting to enabled by default for the sake of accuracy [olaf]
- changed 'rapid fire unit' to 'rapid fire' since there was no rfu for gg [olaf]
- changed movie states to overwrite if there's already a movie state on the slot [olaf]


The webpage is here as always. If it receives good reception from the TAS scene, I'll keep working on it in the vein of TAS emulators.

07-01-2009 05:19 PM
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07-05-2009 06:35 AM RE: vbsms+ v3.1 Released
RockmanForte
I am proud to be a Moderator
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Posts: 1,054
Joined: Nov 2006
Post: #2
RE: vbsms+ v3.1 Released


Next time.. Dont put it here... I put it at :
http://www.generalemu.net/forums/emulati...http://www.generalemu.net/forums/emulation-news-foru

Please pay attention, ok ?


I have:

Wii: StartPatch 3.2.0u, NeoGamma RC1 nor USB Loader GX, & currently on 3.2u
PSP: PSP PHAT 1001k [TA-081] Custom Firmware 5.50 GEN-D3 Final

OS: Windows 7 Ultimate 64bit
CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB)
Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof
Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video
Memory: 2048GB [1024GB X2] DDR2-800 PC6400 Memory Module Corsair-Value or Major Brand
Sound Card: 3D Premium Surround Sound Onboard
07-05-2009 06:35 AM
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