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PCSX3 an eminent possibility?
10-20-2006 06:43 PM RE: PCSX3 an eminent possibility?
JKKDARK
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Post: #31
RE: PCSX3 an eminent possibility?


DarkZeros Wrote:
Quote:where can i download the emu?
Lol
From the portal I have at my home that conects with the 2100 year. Just pass and ask someone a copy Big Grin

Give me your address Yes

10-20-2006 06:43 PM
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10-20-2006 08:36 PM RE: PCSX3 an eminent possibility?
meo
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Post: #32
RE: PCSX3 an eminent possibility?


Xtreme2damax Wrote:
fabiank22 Wrote:although I kind of hoped s.o. would start a Open-Source PSP-Emu, and my skillz in C++ isn't shizzy that good, my peeps Tongue wink.

You were seriously thinking of thinking about programming an open source PSP Emulator, but you're not that good in C++?

I barely know C++ or even not at all, but I'd be willing to devote the time to learning C++ By online Tutorials/Projects and interactive learning websites, if there is any, if you are willing to.

I.e. Learning to code, put a team together, and other things to program an emu.

I felt S!MS Phony PSP Emulator, was a disgrace to the emulation scene, and would like nothing more to program a PSP Emu, to make him feel ashamed and embarassed.

I'll open a thread in Programming Discussion, and See if anyone knows any great sites with interactive C++/Programming Tutorials.

As for a PCSX3, I can hardly wait if the team decides to program a PS3 Emu. However there might be a small complication if the Blue-Ray drives don't come out for the PC or come out in Time Wink
Most people think that when they learn al programming language like c or c++ they also can program an emulator. Well this is wrong because knowing a pragramming language is one thing but also be able to program an emulator witch is as complex as a psp is a whole other thing.

(This post was last modified: 10-20-2006 08:37 PM by meo.)
10-20-2006 08:36 PM
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10-20-2006 11:24 PM RE: PCSX3 an eminent possibility?
RealOne
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Post: #33
RE: PCSX3 an eminent possibility?


Seriously.. Well, You start from scratch and when you finish an emu, you'd be pro's in coding Smile

10-20-2006 11:24 PM
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10-20-2006 11:26 PM RE: PCSX3 an eminent possibility?
Xtreme2damax
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Post: #34
RE: PCSX3 an eminent possibility?


meo Wrote:
Xtreme2damax Wrote:
fabiank22 Wrote:although I kind of hoped s.o. would start a Open-Source PSP-Emu, and my skillz in C++ isn't shizzy that good, my peeps Tongue wink.

You were seriously thinking of thinking about programming an open source PSP Emulator, but you're not that good in C++?

I barely know C++ or even not at all, but I'd be willing to devote the time to learning C++ By online Tutorials/Projects and interactive learning websites, if there is any, if you are willing to.

I.e. Learning to code, put a team together, and other things to program an emu.

I felt S!MS Phony PSP Emulator, was a disgrace to the emulation scene, and would like nothing more to program a PSP Emu, to make him feel ashamed and embarassed.

I'll open a thread in Programming Discussion, and See if anyone knows any great sites with interactive C++/Programming Tutorials.

As for a PCSX3, I can hardly wait if the team decides to program a PS3 Emu. However there might be a small complication if the Blue-Ray drives don't come out for the PC or come out in Time Wink
Most people think that when they learn al programming language like c or c++ they also can program an emulator. Well this is wrong because knowing a pragramming language is one thing but also be able to program an emulator witch is as complex as a psp is a whole other thing.

Yes I do However understand this, as I've been with the emulation community over a year now.

I was saying that If I devoted the time to finding the necessary documents for the PSP, Learned what emulation consists of, Learned how to program preferably in C++, Studied the Source Code of other emulators, I believe it can be done.

What Things better do I have to do? I've got no friends to hang out with, I have no Job, I live with my Parents at the moment. I'm not in college, but hopefully will be reattending in the spring. I'm just your average overweight semi computer nerd, well sort ofToungue

So as you see I have plenty of time on my hands to devote to learning emulation, Programming and the such. Yes I'll probably will start out simple at first and work my way up, or I'll just go along as I learn.

Although It's a bit difficult for me to keep patient, but isn't it amazing how lines of text (Code) can be compiled into an awesome program Wink

10-20-2006 11:26 PM
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10-21-2006 05:12 AM RE: PCSX3 an eminent possibility?
blueshogun96
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Post: #35
RE: PCSX3 an eminent possibility?


A PSP emu?  Good luck finding accurate documentation on that thing Smile The PSP's GE is more advanced then the PS2's GS. Wink

EDIT: I personally don't reccomend using C++ (with all it's "elegant" features) for a PSP emu, 100% pure C will do the job better if you ask me... but that's up to you Smile

10-21-2006 05:12 AM
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10-21-2006 11:25 AM RE: PCSX3 an eminent possibility?
fabiank22
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Post: #36
RE: PCSX3 an eminent possibility?


Xtreme2damax Wrote:Yes I do However understand this, as I've been with the emulation community over a year now.

I was saying that If I devoted the time to finding the necessary documents for the PSP, Learned what emulation consists of, Learned how to program preferably in C++, Studied the Source Code of other emulators, I believe it can be done.

What Things better do I have to do? I've got no friends to hang out with, I have no Job, I live with my Parents at the moment. I'm not in college, but hopefully will be reattending in the spring. I'm just your average overweight semi computer nerd, well sort ofToungue

So as you see I have plenty of time on my hands to devote to learning emulation, Programming and the such. Yes I'll probably will start out simple at first and work my way up, or I'll just go along as I learn.

Although It's a bit difficult for me to keep patient, but isn't it amazing how lines of text (Code) can be compiled into an awesome program Wink

At first my problem isn't that I'm unwilling to learn... I just also learn SQL with PHP and ASP in school, and Rails with a friend and I'm trying to get my Java-Skills better.

But for the Rest:
- I would love to see s.o. doing a PSP-Emu and putting a team together for this. I would love to help such a project, with betatesting or other things like searching documentation. Maybe we can open a seperate thread for this(or is there already one)?

10-21-2006 11:25 AM
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10-21-2006 08:08 PM RE: PCSX3 an eminent possibility?
meo
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Post: #37
RE: PCSX3 an eminent possibility?


Since there is no documentation or other sources to look at, you will spend a large part of your time reverser engineering the whole thing. Which requires a lot of sqill, patience and time. These three conditions are very rarely found in one single person.

10-21-2006 08:08 PM
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10-22-2006 12:19 AM RE: PCSX3 an eminent possibility?
Xtreme2damax
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Post: #38
RE: PCSX3 an eminent possibility?


Ah Screw it anyways, it was just a thought. I sold my PSP today, to pay money upfront for the PC Version of Resident Evil 4, Bought The Matrix - Path of Neo, Paid money on a game for my little sister, and bought The Legend of Zelda: Windwaker for the Gamecube.

Although I wouldn't mind if someone Programmed a PSP Emulator. My Uses for it would be solely for testing out homebrew, So I hope someone can program one that emulates homebrew acceptably.

So Lets get back on the topic at hand, to keep this thread from getting closed by a moderator Wink

About a PCSX3, I can already forsee the mass stampede of n00bs posting on the forums, maybe a bit worse than PCSX2, About how slow it is, Does this and that game work, and oOmy gawdz I download this game, how do I get it to work.

The moderators better have thier close thread finger (The finger of moderation) beefed up on steroids, to keep it from getting tired too quickly lolzToungue

10-22-2006 12:19 AM
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10-22-2006 12:32 AM RE: PCSX3 an eminent possibility?
RealOne
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Post: #39
RE: PCSX3 an eminent possibility?


Well, If that ever happens, Close the threads by Topic Names Toungue

10-22-2006 12:32 AM
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10-23-2006 06:07 AM RE: PCSX3 an eminent possibility?
Qwin
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Post: #40
RE: PCSX3 an eminent possibility?


hmmm wel we wont have any problems with OMGZ I CANT RUN GAME before that we will have OMGZ I CANT FIND PCSX3 BI0Zzz i tested scph10000 but no worrkie pls helpzzz!
Toungue


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10-23-2006 06:07 AM
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10-23-2006 06:24 AM RE: PCSX3 an eminent possibility?
RealOne
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Post: #41
RE: PCSX3 an eminent possibility?


lol.. No kidding.. Yea, thats whats gonna be happen first.. PS2 Bios's would be downloaded and tried on that one.. Lol I can imagine that... Big Grin

10-23-2006 06:24 AM
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10-23-2006 01:40 PM RE: PCSX3 an eminent possibility?
CrispySilicon
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Post: #42
RE: PCSX3 an eminent possibility?


I can see it now...

"Why can't I play FFXXV at full frames on my Athlon 1700+?! OMFGWTFBBQ?!"

Big Grin

(This post was last modified: 10-23-2006 01:41 PM by CrispySilicon.)
10-23-2006 01:40 PM
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10-25-2006 01:03 AM RE: PCSX3 an eminent possibility?
powerzx
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Post: #43
RE: PCSX3 an eminent possibility?


refraction Wrote:
powerzx Wrote:I was happy that they told about a chance to make homebrew programs for ps3 without installing mod chips.

i did not say linux = easier emulating.

i know that unofficial emulators are made about the end of the platform "life", never in the same time.

ps.maybe nobody of you know, but there must exist any ps3 emulator - because at game shows, games for ps3 were run from mac with powerpc. (i read about it about  10 months ago)

think you possibly got the wrong end of the stick a bit there Tongue wink unless sony have made some sort of dodgy emu (altho i doubt it) i mean, there are NO docs on the ps3 hardware yet, only Cell documents, so making a full emulator for the PS3 would be near on impossible, id like it if you could find this article.

apologies for jumping to conclusions on the linux thing, i totally miss-interpreted that


i found one of the articles which i read at The Inquirer

"THE MOST WORRYING thing at E3 was that Sony did not have prototype PS3 hardware on display, it used dev kits"
link to original article -> http://www.theinquirer.net/default.aspx?article=31688

some info and picture of the devkit which was used at e3
http://ps3.ign.com/articles/628/628048p1.html

when i was looking for pictures of dev kits of ps3 i found out that other consoles have 2 kind of devkits :
1)based on pc with emu
2)based on native console hardware with programs to create/ run software on it

i found two type of devkits for x360, ps2, psx and other consoles, but not for ps3 (i just found second type of dev kits).

if somebody want to see pictures of x360 devkit mac based
http://www.engadget.com/2005/04/21/is-th...http://www.engadget.com/2005/04/21/is-this-mac-g5-the-xbox-360-dev-enviro
and second type x360 dev kit
http://www.xbox365.com/news.cgi?id=GGudiGrLdi07062240
http://screenshots.teamxbox.com/screen-h...http://screenshots.teamxbox.com/screen-hires/41111


ps. i do not know what kind of hardware is inside the first ps3 dev kit, so i can not tell for sure if games at games shows before E3 were run with any emulator or not. At E3 games were run from dev kits as you can read in the article.


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(This post was last modified: 10-25-2006 01:12 AM by powerzx.)
10-25-2006 01:03 AM
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10-25-2006 02:40 AM RE: PCSX3 an eminent possibility?
refraction
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Post: #44
RE: PCSX3 an eminent possibility?


err, did you see E3 this year? they had proper PS3's, that was E3 2005 which they didnt have proper PS3's only the devkits due to hardware problems with the proper consoles, but they werent really emulators, merely enlarged versions of what the ps3 was gonna be Tongue wink

i wouldnt believe anything the inquirer says, takes anything they post with a pinch of salt

10-25-2006 02:40 AM
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11-06-2006 11:05 PM RE: PCSX3 an eminent possibility?
BoundSyco
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Post: #45
RE: PCSX3 an eminent possibility?


re: Dev Kit's and cpu information.

The development kit most developers will be using is most likely the one written by IBM with some modifications found here:
http://www-128.ibm.com/developerworks/power/cell/
With particular linux information here:
http://www.bsc.es/projects/deepcomputing/linuxoncell/

The modifications for the default ibm cell sdk can be found here:
http://cell.scei.co.jp/e_download.html
(This also tells us how the ps3 cpu should work in theory. there may be unreleased additions, but they should not be dramatically different.)



re: People wanting to learn c++ while programming an emulator.

Writing a successful emulator requires more than simply knowing/learning c++.
You must learn:
two (or more) assembly languages (one risc, one cisc minimum)
compiler theory (http://www.cs.man.ac.uk/~pjj/farrell/compmain.html)
computer (hardware) architecture (one for sure, more likely two, possibly many)
graphics theory (and associated languages. one, more likely two languages)
-graphics hardware (one, with sufficient opengl/directx knowledge should be enough)
and more, cant think of any right now.

11-06-2006 11:05 PM
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