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Parasite Eve 2 using Pete's OpenGL2 Driver 2.8
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KillPhilVol1
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Parasite Eve 2 using Pete's OpenGL2 Driver 2.8

The ISO works i can run it using the standard settings but when I use these settings below I get sound but a black screen.

Plugin: Pete's OpenGL2 Driver 2.8
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: RADEON X800 GTO

Resolution/Color:
- 1440x900 Fullscreen - NO desktop changing
- Internal X resolution: 2
- Internal Y resolution: 3
- Keep psx aspect ratio: off
- No render-to-texture: ùÅ

- Filtering: 6
- Hi-Res textures: 2
- TexWin pixel shader: off
- VRam size: 0 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 2
- Framebuffer effects: 3
- Framebuffer uploads: 1

Misc:
- Scanlines: off
- Mdec filter: on
- Screen filtering: on
- Shader effects: 1/4
- Flicker-fix border size: 0
- GF4/XP crash fix: on
- Game fixes: off [00000000]


Ive never messed with this kind of stuff before and I want to make the game look as good as possible. So anyone have any suggestions?

03-03-2008 08:24 PM
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Hard Core Rikki
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RE: Parasite Eve 2 using Pete's OpenGL2 Driver 2.8

set internal Y to 2 at max (3 wouldnt give good results anyway).
disable shaders and the gf4 fix, just to complete the pic.
wich render mode were you using?
framebuffer set to 2 instead of 3 should be much wiser.

works ?

PS: for 'as good as possible', manually setting 2x or higher antialiasing in Catalyst for epsxe wouldnt be too bad


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This post was last modified: 03-03-2008 09:02 PM by Hard Core Rikki.

03-03-2008 08:57 PM
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KillPhilVol1
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RE: Parasite Eve 2 using Pete's OpenGL2 Driver 2.8

Hard Core Rikki Wrote:
set internal Y to 2 at max (3 wouldnt give good results anyway).
disable shaders and the gf4 fix, just to complete the pic.
wich render mode were you using?
framebuffer set to 2 instead of 3 should be much wiser.

works ?

PS: for 'as good as possible', manually setting 2x or higher antialiasing in Catalyst for epsxe wouldnt be too bad


Im using Render Mode 2.

I changed what you said and now It flashes gray and white and then stays gray. I still have sound though.

03-03-2008 09:06 PM
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