Post Reply  Post Thread 
NVIDIA Acquires AGEIA's PhysX
Author Message
blueshogun96
The danish lady...
*******


Posts: 355
Group: Administrator/Developer
Joined: Mar 2006
Status: Away
Post: #1
NVIDIA Acquires AGEIA's PhysX

http://www.nvidia.com/object/io_1202161567170.html

NVIDIA Corporation Wrote:
FOR IMMEDIATE RELEASE

SANTA CLARA, CA — FEBRUARY 4, 2008—NVIDIA (Nasdaq: NVDA), the world leader in visual computing technologies and the inventor of the GPU, today announced that it has signed a definitive agreement to acquire AGEIA Technologies, Inc., the industry leader in gaming physics technology. AGEIA's PhysX software is widely adopted with more than 140 PhysX-based games shipping or in development on Sony Playstation3, Microsoft XBOX 360, Nintendo Wii and Gaming PCs. AGEIA physics software is pervasive with over 10,000 registered and active users of the PhysX SDK.

"The AGEIA team is world class, and is passionate about the same thing we are—creating the most amazing and captivating game experiences," stated Jen-Hsun Huang, president and CEO of NVIDIA. "By combining the teams that created the world's most pervasive GPU and physics engine brands, we can now bring GeForce®-accelerated PhysX to hundreds of millions of gamers around the world."

"NVIDIA is the perfect fit for us. They have the world's best parallel computing technology and are the thought leaders in GPUs and gaming. We are united by a common culture based on a passion for innovating and driving the consumer experience," said Manju Hegde, co-founder and CEO of AGEIA.

Like graphics, physics processing is made up of millions of parallel computations. The NVIDIA® GeForce® 8800GT GPU, with its 112 processors, can process parallel applications up to two orders of magnitude faster than a dual or quad-core CPU.

"The computer industry is moving towards a heterogeneous computing model, combining a flexible CPU and a massively parallel processor like the GPU to perform computationally intensive applications like real-time computer graphics," continued Mr. Huang. "NVIDIA's CUDA™ technology, which is rapidly becoming the most pervasive parallel programming environment in history, broadens the parallel processing world to hundreds of applications desperate for a giant step in computational performance. Applications such as physics, computer vision, and video/image processing are enabled through CUDA and heterogeneous computing."

AGEIA was founded in 2002 and has offices in Santa Clara, CA; St. Louis, MO; Zurich, Switzerland; and Beijing, China.

The acquisition remains subject to customary closing conditions.

More details about the acquisition will be provided during NVIDIA's quarterly conference call, to be held on Wednesday, February 13, 2008 at 2:00 PM, Pacific Time. The Company's prepared remarks will be followed by a question and answer period, which will be limited to questions from financial analysts and institutional investors. To listen to the conference call, please dial 212-231-2901; no password is required. The conference call will also be webcast live (listen-only mode) at the following Web sites: http://www.nvidia.com and http://www.streetevents.com.

Replay of the conference call will be available via telephone by calling 800-633-8284 (or 402-977-9140), passcode 21354792, until February 20, 2008. The webcast will be recorded and available for replay until the company's conference call to discuss its financial results for its first quarter, fiscal 2009.

About AGEIA
AGEIA Technologies, Inc., is the industry leader in gaming physics technology. AGEIA's PhysX software is widely adopted with more than 140 PhysX-based games shipping or in development on Sony Playstation3, Microsoft XBOX 360, Nintendo Wii and Gaming PCs. AGEIA physics software is pervasive with over 10,000 registered and active users of the PhysX SDK. AGEIA is also credited with developing the world's first dedicated hardware physics processor, the AGEIA PhysX processor. The company, headquartered in Santa Clara, Calif., is privately-held. For more information visit http://www.ageia.com.

About NVIDIA
NVIDIA is the world leader in visual computing technologies and the inventor of the GPU, a high-performance processor which generates breathtaking, interactive graphics on workstations, personal computers, game consoles, and mobile devices. NVIDIA serves the entertainment and consumer market with its GeForce® products, the professional design and visualization market with its Quadro® products, and the high-performance computing market with its Tesla™ products. NVIDIA is headquartered in Santa Clara, Calif. and has offices throughout Asia, Europe, and the Americas. For more information, visit http://www.nvidia.com.


Good: Gamer's can experience rich and greatly realistic physics in games. GPUs will probably come with built-in physics processing technology which means less CPU time will be used processing physics.

Bad: Fledgling and noob programmers might not be eligible to receive free PhysX SDKs.


Hej! Jeg hedder blueshogun. Jeg kommer fra USA. Forstår du det? Selvfølgelig...


http://blueshogun96.wordpress.com - View my blog (or die!)

shogun
02-05-2008 09:47 PM
Visit this user's website Find all posts by this user Quote this message in a reply
Hard Core Rikki
Let's go! Come On!


Posts: 1,059
Group: Registered
Joined: Jul 2007
Status: Offline
Post: #2
RE: NVIDIA Acquires AGEIA's PhysX

Higher resolutions and effects abuse of this tech will keep raising hardware requirements faster than actual market adoption increase of current-gen game technology. Good for hardware vendors obviously Toungue People can live with lower numbers, but features cant be discarded so easily. Higher prices for starters, I'd say.

Actually, I imagine it will be available for hobbyists too, but under heavy NDAs, guarantee fees and similar terms as well. This tech wont make Nvidia suddenly richer if nobody implements it for their games, for wathever reason (like licensing fees). Their biggest asset here is game developers.


deviantART | GENERALEMU | PCSX2 0.9.5 Beta progress
VBA-M | @ES
02-05-2008 10:00 PM
Visit this user's website Find all posts by this user Quote this message in a reply
emwearz
Administrator
*******


Posts: 549
Group: Administrators
Joined: Mar 2006
Status: Away
Post: #3
RE: NVIDIA Acquires AGEIA's PhysX

Only utter tools paid money for PhysX cards, I hope they feel even stupider now.


» Intel Core 2 Duo E6300 (@3.2 Ghz) | GeForce 8800GT 512MB | 2GB OCZ DDR2 800 «
» Asus P5B Rev C1 | Thermaltake Soprano | Thermaltake Big Typhoon VX «
» Beta Tester for nullDC «

02-05-2008 10:08 PM
Find all posts by this user Quote this message in a reply
MiretanK
Spaministrator
*******


Posts: 1,264
Group: Administrators
Joined: Mar 2006
Status: Offline
Post: #4
RE: NVIDIA Acquires AGEIA's PhysX

was just a matter of time.



dA Page|flickr|Joejoe.org
CPU: Intel Core 2® Quad Q6600@2.4GHz RAM: 2GB Dual Channel, 1GB PC2-5300 667MHz Kingston Mainboard: Asus P5K DELUXE/WiFi-AP Video Card: Solar GeForce 8600GT 256MB DDR3 Storage: 80GB WDC SATA/ 40GB ST3 SCSI/ 80GB Samsung USB HDD PSU: WiseCase 500W Monitor: LG 710E
02-06-2008 03:42 PM
Visit this user's website Find all posts by this user Quote this message in a reply
MasterPhW
Emu Author
******


Posts: 79
Group: Emu Authors
Joined: Oct 2007
Status: Offline
Post: #5
RE: NVIDIA Acquires AGEIA's PhysX

Good desicion!
Another kick in the nuts for ATI... Wink

02-06-2008 05:30 PM
Find all posts by this user Quote this message in a reply
blueshogun96
The danish lady...
*******


Posts: 355
Group: Administrator/Developer
Joined: Mar 2006
Status: Away
Post: #6
RE: NVIDIA Acquires AGEIA's PhysX

emwearz Wrote:
Only utter tools paid money for PhysX cards, I hope they feel even stupider now.


lame_joke->Begin();
Are you calling me a "tool" Toungue
lame_joke->End();

Anyway, I don't care what NVIDIA does right now. All I care about is getting my hands on PhysX SDKs for free.


Hej! Jeg hedder blueshogun. Jeg kommer fra USA. Forstår du det? Selvfølgelig...


http://blueshogun96.wordpress.com - View my blog (or die!)

shogun
02-06-2008 06:31 PM
Visit this user's website Find all posts by this user Quote this message in a reply
MiretanK
Spaministrator
*******


Posts: 1,264
Group: Administrators
Joined: Mar 2006
Status: Offline
Post: #7
RE: NVIDIA Acquires AGEIA's PhysX

the physics thing was already being emulated, wasnt it?



dA Page|flickr|Joejoe.org
CPU: Intel Core 2® Quad Q6600@2.4GHz RAM: 2GB Dual Channel, 1GB PC2-5300 667MHz Kingston Mainboard: Asus P5K DELUXE/WiFi-AP Video Card: Solar GeForce 8600GT 256MB DDR3 Storage: 80GB WDC SATA/ 40GB ST3 SCSI/ 80GB Samsung USB HDD PSU: WiseCase 500W Monitor: LG 710E
02-07-2008 07:40 AM
Visit this user's website Find all posts by this user Quote this message in a reply
blueshogun96
The danish lady...
*******


Posts: 355
Group: Administrator/Developer
Joined: Mar 2006
Status: Away
Post: #8
RE: NVIDIA Acquires AGEIA's PhysX

MiretanK Wrote:
the physics thing was already being emulated, wasnt it?


"Physics thing"? "Emulated"? I'm sorry, but where's this coming from? Are you reffering to the physics hardware?


Hej! Jeg hedder blueshogun. Jeg kommer fra USA. Forstår du det? Selvfølgelig...


http://blueshogun96.wordpress.com - View my blog (or die!)

shogun
02-07-2008 06:46 PM
Visit this user's website Find all posts by this user Quote this message in a reply
MiretanK
Spaministrator
*******


Posts: 1,264
Group: Administrators
Joined: Mar 2006
Status: Offline
Post: #9
RE: NVIDIA Acquires AGEIA's PhysX

Yes, the physics hardware/features. I remember the Infernal game came with a demo of it. Smile



dA Page|flickr|Joejoe.org
CPU: Intel Core 2® Quad Q6600@2.4GHz RAM: 2GB Dual Channel, 1GB PC2-5300 667MHz Kingston Mainboard: Asus P5K DELUXE/WiFi-AP Video Card: Solar GeForce 8600GT 256MB DDR3 Storage: 80GB WDC SATA/ 40GB ST3 SCSI/ 80GB Samsung USB HDD PSU: WiseCase 500W Monitor: LG 710E
02-08-2008 09:40 AM
Visit this user's website Find all posts by this user Quote this message in a reply
blueshogun96
The danish lady...
*******


Posts: 355
Group: Administrator/Developer
Joined: Mar 2006
Status: Away
Post: #10
RE: NVIDIA Acquires AGEIA's PhysX

AFAIK, the PhysX engine takes advantage of PhysX card hardware where available. If one is not installed, it uses optimized code executed on the CPU. I think emulating a PhysX card would me much slower.


Hej! Jeg hedder blueshogun. Jeg kommer fra USA. Forstår du det? Selvfølgelig...


http://blueshogun96.wordpress.com - View my blog (or die!)

shogun
02-08-2008 07:29 PM
Visit this user's website Find all posts by this user Quote this message in a reply
emwearz
Administrator
*******


Posts: 549
Group: Administrators
Joined: Mar 2006
Status: Away
Post: #11
RE: NVIDIA Acquires AGEIA's PhysX

Quote:
I think emulating a PhysX card would me much slower.

I remember seeing a review of PhysX cards and when they did comparative benchmarks between the two, even on games that they had to edit the cfg files to get the Physics to work (The games physics was only meant to work with the card). And between the two, visually there was no difference at all and the FPS was the same.


» Intel Core 2 Duo E6300 (@3.2 Ghz) | GeForce 8800GT 512MB | 2GB OCZ DDR2 800 «
» Asus P5B Rev C1 | Thermaltake Soprano | Thermaltake Big Typhoon VX «
» Beta Tester for nullDC «

02-08-2008 07:38 PM
Find all posts by this user Quote this message in a reply
blueshogun96
The danish lady...
*******


Posts: 355
Group: Administrator/Developer
Joined: Mar 2006
Status: Away
Post: #12
RE: NVIDIA Acquires AGEIA's PhysX

Oh, but I was thinking emulating as in "register by register" like in an interpreter.


Hej! Jeg hedder blueshogun. Jeg kommer fra USA. Forstår du det? Selvfølgelig...


http://blueshogun96.wordpress.com - View my blog (or die!)

shogun
02-11-2008 07:25 PM
Visit this user's website Find all posts by this user Quote this message in a reply
Post Reply  Post Thread 

View a Printable Version
Send this Thread to a Friend
Subscribe to this Thread | Add Thread to Favorites

Forum Jump: